Element

Leading

A warm-up exercise where players mill around and lead with a called-out body part.

label
Exercise, Milling, Character, Problem Solving

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description

Wie spielt man Leading?

Synonyms

Foot soldiers. Follow Your Nose.

Introduction

This warm-up will get us feeling silly and get the blood moving. Everyone start milling around.

Description

While the players are milling around someone will suggest a body part to lead with. For example if a player yells left foot, all the other players will move with their left foot out front. Continue on with various body parts like: knee, bum, right ear. End the exercise when players start calling out internal organs.

The goal of this warm up is to get players moving in a manner that they would not usually move. Like

With little extension this warm up can become an exercise to explore character creation. In the exercise version of this structure the leader can encourage the players to add noises and goals to the new movement. Leading allows the players to fill out the holy trinity of the character (move, sound and thought) from just changing how they move. The players can also be challenged to return to a previous character when the same body part is called out.

Gimmicks

  • Lead with an internal organ – spleen.
  • Lead with an existential entity – your ego or your Id.

Variations

Endless.

Variations

None

Basiert auf "Leading" von learnimprov, lizensiert unter Creative Commons 4.0Attribution-ShareAlike 4.0 International.
account_treeVarianten (3)
  • Character Creation Extension — Add noises and goals to the movement to create characters, and challenge players to return to a previous character when the same body part is called out.
  • Existential Entities — Players lead with existential entities like ego or Id.
  • Internal Organs — Players lead with internal organs like the spleen.

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